ART OF JESSICA B. Q. ALVES
2D DIGITAL
RESUME
ABOUT
Sketch Blog
COOL LINKS
OLD BOAT : HI-RES TEXTURE SCULPT, MODELING, UV, LOW POLY
MAYA, ZBRUSH, PHOTOSHOP
3D Prop for game GIGANTIC by Motiga
Texture Maps: Diffuse, Normal
TALL ROCK SCULPT
BARREL: HI-RES TEXTURE SCULPT, MODELING, UV, LOW POLY
MAYA, ZBRUSH, PHOTOSHOP
3D Prop for game GIGANTIC by Motiga
Texture Maps: Diffuse, Normal
STEAK TO THE HEART: ENVIRONMENT MODEL, COMPOSITING
MAYA MENTAL RAY, AFTER EFFECTS
3D Cinematic Project with Team JENKA!
Texture Maps: Diffuse
Shaders: Lambert, props had diffuse texture in incandescence layer
MATERIAL PRACTICES: STUDIES
SCULPTED AND RENDERED IN ZBRUSH
Render: Zbrush
DYNAMIC VESPA: HARD SURFACE MODEL PROJECT
MAYA MENTAL RAY
No Texture Maps
Shaders: Custom Maya mia_x Materials